Tag Archives: first impressions

Streets of New Capenna: 7 First Impressions (Part 2 of 2)

#4: A Planeswalker in Every Deck The amount of powerful, playable Planeswalkers feels like it’s hit critical mass. Besides Ob Nixilis, we’ve got the new Elspeth and Vivien. But we already had Wrenn, Kaito, Sorin, Lolth, and The Wandering Emperor. I’ve played against decks using four different ones, and they destroyed me. This adds an… Read More »

Five Thoughts on Yu-Gi-Oh! Master Duel (Part 2)

Thought 4: Yu-Gi-Oh! Is A High-Lethality Game The well-known difference between Yu-Gi-Oh! and other card games is Yu-Gi-Oh! doesn’t use a traditional resource system. Hearthstone and Magic use mana, Pokémon uses energy, and Flesh and Blood uses action points (and other similar resources). Yu-Gi-Oh! has a tribute system, and summoning requirements, but finding ways to… Read More »

Adventures In The Forgotten Realms: 7 First Impressions (Part 2)

Impression 3: Okay, but what about goblins? Goblins are my favorite tribe, so this is me being biased, but the pieces are there for Standard. Battle Cry Goblin is the kind of card that can become utterly absurd with the right support. He also pairs well with the other standout, Hobgoblin Bandit Lord. If someone… Read More »

Adventures In The Forgotten Realms: 7 First Impressions (Part 1)

Adventures in the Forgotten Realms dropped a few days ago. So, today, I’m going to cover my 7 early impressions of the set, and a few standout cards for Standard and Historic. I’ll admit I’m sometimes wrong, but I’m also sometimes incredibly right—so let’s take another spin of the wheel. Impression 1: Class Cards Are… Read More »