As 2021 showed, gaming does not take a year off. Few years demonstrate that more than 2022, as it was jammed full with a ton of excellent games. As such, here are ComingSoon’s top 20 games of 2022, which are separated by an ordered top 10 and an alphabetical list of our favorites that just missed the cut.
Honorable Mentions
But OlliOlli World goes a step above by offering something for players of nearly all skill levels. It’s possible to just peacefully skate to the exit and hit gnarly tricks along the way, yet it also has something for those who want to nail every route with perfect timing. The multilayered challenge system gives more to those who want it and delving deep makes this entry almost endlessly replayable. When combined with a more pleasing and unique art style and an astonishing amount of customization, OlliOlli World is a brilliant skating game that keeps giving and giving
Forbidden West’s narrative strides are also just as noteworthy since its more nuanced animations are more equipped to convey its story. Characters don’t just stare at each other anymore and instead emote appropriately, which helps humanize its many characters and allows its grander tale land with more impact. It also manages to keep the sense of mystery the first game had and steadily leads the player along with a deluge of well-paced breadcrumbs, all of which lead to one eye-opening cliffhanger.
It sets up a high-stakes sequel, but that doesn’t diminish what Guerrilla Games did with Forbidden West. Improving on almost everything from the first game is a remarkable feat and demonstrates the team’s flexibility and how it went from dabbling into RPGs to making a genre titan in just a few years.
Sifu’s action has some of the strongest melee combat in years because of the grace and thought put into every action. Players have to stay alert and gracefully deflect blows and counterattack when they see an opening or cleverly use the environment to their advantage. The controls for doing so are responsive, which lets Sloclap crank up the intensity. Sifu is a challenging game on its two higher settings, one that requires its students to learn its intricacies and resist the urge to button mash. The road to becoming a kung-fu master is immensely rewarding because of that climb as overcoming hardship is what leads to Sifu’s many euphoric highs.
While not as punishing (unless played on higher difficulties) as Nioh, Team Ninja was able to implement a fast-paced battle system that requires parrying and careful use of skills to succeed. Enemy encounters end with brutal attacks that see foes crystallized and smashed, which plays into the game’s ongoing theme of chaos and violence.
While the story initially is fun for its undeniably hammy campiness, it surprisingly becomes a memorable tale that completely recontextualizes the original Final Fantasy thanks to one of the best gaming twists in recent memory. Stranger of Paradise: Final Fantasy Origin ultimately packs a narrative and emotional punch that is just as brutal as the finishing blows that Jack dishes out to anyone that gets in his way.
While Nirvana Initiative is mostly a stand-alone experience since it takes place several years after the original, the way it works with its predecessor is truly genius. Nirvana Initiative builds off the expectations that players have from the first game and subverts them later on in some stellar ways. The interactive timeline that it uses to tell multiple stories even delivers an incredible twists in and of itself. All of this just shows how thoroughly each beat is thought out and how it continually delivers twist and after twist.
The gameplay has also been improved, as the memory worlds the player visits have a ton of variety and different types of puzzles to solve and don’t rely on the frustrating trial-and-error that made some parts of the original a chore. There’s even a full-blown role-playing game level in one of the worlds, for example, and there are plenty of secrets that reward fans for looking into every nook and cranny.
Despite seemingly being all over the place with its humor and tone, Nirvana Initiative ultimately provides a stellar story that comes together to tell an inspiring saga that features plenty of thought-provoking elements that stick around long after the credits roll.
Ragnarök’s gameplay is more refined from top to bottom. Not only is its traversal more streamlined, but its combat is also a fair bit deeper. More involved and layered arenas give crafty players more ways to dispose of enemy forces and the way Santa Monica Studio has layered in more moves means players are more empowered than ever. The vastly expanded bestiary also means even the most hardened veterans will have to think on their toes and use these various tools in order to come out victorious. Its variety of tools means it can be a fast-paced, juggle-heavy character action game, but it still retains a bit of methodical play with its newly expanded emphasis on shield-based defensive moves. This interplay means Ragnarök is able to both be a strategic action game as well as a true test in reflexes where forward momentum is key; a gratifying and rare combination.
While impressive in its own right, it’s myopic to only focus on Ragnarök’s combat since its storytelling chops are as sharp as Kratos’ Leviathan Axe. Santa Monica Studio created a journey where each step is almost directly foreshadowed yet is still engrossing because of all the little details. Kratos and Atreus’ relationship is tested and the way in which the studio examines this bond is unpredictable in the ways that it twists and turns. Many of its other characters also get similarly compelling arcs, ones that round out the cast and provide more backstory and meaning to the world. These arcs also cleverly take shape in its side missions and show that the studio didn’t fluff up the game with extra quests just because; it all serves a purpose.
A decent chunk of this worldbuilding spills out in its many optional conversations, which provides backstory during traversal but also demonstrates how thoroughly this game was created. Even the writing on these short journeys is poignant, often providing some worthy anecdote or even a funny joke that displays how the game masterfully bounces between tones while keeping its characters at the forefront. Of course, the performances during the critical path cutscenes are exquisite and benefit from the superb camerawork and animation that highlight the subtleties such a narrative-focused game needs.
Because of the many touches like this, Ragnarök is an unmitigated success that wraps up the saga in spectacular fashion. And not only is it a deeper and denser game than its forebear, but it’s also the best game of 2022.