Tag Archives: John Carmack

Carmack defends AI tools after Quake fan calls Microsoft AI demo “disgusting”

The current generative Quake II demo represents a slight advancement from Microsoft’s previous generative AI gaming model (confusingly titled “WHAM” with only one “M”) we covered in February. That earlier model, while showing progress in generating interactive gameplay footage, operated at 300×180 resolution at 10 frames per second—far below practical modern gaming standards. The new… Read More »

New AI model can hallucinate a game of 1993’s Doom in real time

Aurich Lawson | Getty Images reader comments 135 On Tuesday, researchers from Google and Tel Aviv University unveiled GameNGen, a new AI model that can interactively simulate the classic 1993 first-person shooter game Doom in real time using AI image generation techniques borrowed from Stable Diffusion. It’s a neural network system that can function as… Read More »