Despite its rocky start, Square Enix has confirmed that there are “no plans to reduce the scale of development on Babylon’s Fall.”
Babylon’s Fall, the latest game from PlatinumGames, was released earlier this month and was met with mostly negative reviews. On Metacritic, a site that aggregates game reviews, the game is currently sitting at a 42.
In our 4/10 Babylon’s Fall review, we said that it “isn’t a broken action RPG, but it isn’t a good one, either – and it’s one of the ugliest games in several console generations.”
Despite these reviews and more, Square Enix is doubling down and wishes to make this game as great as it can be. On Twitter, the official Babylon’s Fall Twitter account tweeted out a message to fans that looks to answer the question, “Is the continuing service in danger?”
“No, there are no plans to reduce the scale of development on Babylon’s Fall,” The tweet reads. “Content up to the end of Season 2 is now practically complete and we have started to work on Season 3 and beyond.
“We will continue to provide new content for the game and make improvements based on player feedback, striving to keep existing players playing and to attract newcomers. We would like to thank all Sentinals already enjoying the world of Babylon’s Fall, as we look forward to welcoming more of you in the future!”
The team also revealed new details on Babylon’s Fall update 1.10 and the NieR: Automata collaboration event. This update adds a new chapter in “Resurgence,” a new map in “Tower of Babylon: Blockade Zone,” a new faction and weapon type, a level cap increase, a new high difficulty level game mode called Gauntlet, and much more.
As for the NieR: Automata collaboration, that event will run from March 29 – April 26 and will have a “plethora of collaboration items, quests and more that will allow you to enjoy the world of Nier: Automata to your heart’s content.”
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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.