Blizzard has clarified that the launch date listed for Diablo Immortal on iOS and iPadOS is only a placeholder and that an official date will be announced in the future.
The company opened iOS and iPadOS pre-orders for Diablo Immortal today, as well as pre-registration for Android users, with a listed release date of June 30. Placeholder dates are common for upcoming games, but they can often provide a bit of confusion, thus Blizzard has sought to clear things up.
“As a point of clarification for anyone who pre-registers on iOS and iPadOS, players will notice that the game is listed with a launch date of June 30,” Blizzard told IGN in a statement. “We want to make it clear that June 30 is not the official launch date of Diablo Immortal, and this is just a placeholder for the time being as we lock in our final plans. We will update the community with our official launch timing at a later date.”
In addition to opening pre-orders, Blizzard also shared that Diablo Immortal will feature an option for users to change their class without having to start new characters. By visiting Westmarch, players can select a new class and fresh visuals for their character without losing any of the progress made with previous classes.
The ability to change classes with relative ease appears to function similarly to Final Fantasy 14’s job system, which allows players to move effortlessly between different styles of play without any notable downsides. This type of functionality effectively removes the need for alt characters, granting users the freedom to remain invested in a single character regardless of what role they wish to play.
We went hands-on with Diablo Immortal’s closed beta, as well as its closed alpha last year and had mixed feelings. Though it’s a fun romp with the series’ iconic setting and slick gameplay, we found that some of its convoluted free-to-play mobile elements brought the experience down.
Hopefully, some of these issues will be ironed out in the final release, which is planned for sometime in 2022.
Billy Givens is a freelance writer at IGN.