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Developer Supertrick Games and publisher GungHo Online Entertainment announced that Deathverse: Let it Die will temporarily suspend online services on July 18 for the game as they attempt to fix issues such as in-game matchmaking and lag.
“This was a difficult decision for us to make. However, we believe that re-releasing the game with significant improvements will allow it to be enjoyed by a wider audience as well as our current players,” said GungHo in a statement on its website.
GungHo continued, “Considering how much time goes into developing a game–and that there’s a finite number of games one can possibly make in a lifetime–it’s impossible to say at this stage whether this is the right choice. But we love this game and are proud to have developed it together as a team. Therefore, we believe this is the best possible decision at this time.”
[IMPORTANT] Suspension of Service
DEATHVERSE: LET IT DIE will be suspending its services as of 7/18/2023 at 19:00 (PDT).
We would like to express our sincere gratitude to all of our players for their support.https://t.co/VbHNHzNhty— DEATHVERSE & LET IT DIE Universe HQ 🐀 (@LETITDIETheGame) January 6, 2023
The free-to-play multiplayer game has struggled to capture high player count numbers, with its all-time concurrent high on PC being barely above 1000.
The premium currency, Death Metal, will no longer be purchasable starting on February 7. However, the currency can still be used until the game’s suspension in July. Additionally, Season 2’s content is still planned to launch in Spring 2023, which includes features such as tournament matches and new weapons. Season 3’s content will only be partially released during its planned Summer 2023 launch.
Deathverse: Let it Die was first revealed at a PlayStation State of Play presentation back in October 2021. A spinoff of Let It Die, Deathverse took its aesthetics and added a battle royale component to the series.
The game launched on September 28, 2022, for PS4 and PS5, with a PC release on October 5, 2022.
George Yang is a freelance writer for IGN. He’s been writing about the industry since 2019 and has worked with other publications such as Insider, Kotaku, NPR, and Variety.
When not writing about video games, George is playing video games. What a surprise! You can follow him on Twitter @Yinyangfooey