PS5 and DualSense’s Accessibility Settings Detailed

By | October 29, 2020

Sony has detailed the accessibility settings for PS5, and they include reducing or disabling the force of haptic feedback and adaptive triggers of the DualSense controller.Many of the PS4’s accessibility settings will be available on PS5, including text-to-speech, inverting colors, and enabling custom button assignments, but PS5 plans to take it a step further.PlayStation 5 will offer a voice dictation feature to quickly input text without the use of a virtual keyboard,” SIE wrote. “Simply speak the words and they’ll appear on-screen. Screen Reader provides blind and low vision users with options to hear on-screen text, while deaf and hard of hearing users can type text messages, which will be spoken out loud to other party members. These features will now support multiple languages(*) on PS5 globally. Along with Accessibility Settings for Button Assignments and Closed Captions that were also available on PS4, PS5 additionally supports color correction which allows users to adjust color, and in supported games, game presets will allow users to customize their common settings in advance. PS5 will also include improved audio enhancements to provide players with better spatial awareness.”

Original story follows.

One of the biggest new features Sony is touting for the upcoming PlayStation 5 is the haptic responses on the PS5 DualSense controllers. But Sony cautions that players with injuries in their hands or joints should turn the feature off, which anyone can do through the settings.

According to a blurb in the PS5 instruction booklet (first reported by @_Caprica), which IGN can verify, vibrations and trigger effects can be turned off using through the Accessories tab in the Settings option.

The PS5 booklet says, “Do not use the vibration or trigger effect features if you have any ailment or injury to the bones, joints, or muscles of your hands or arms.” The instructions continue, “If you have an ailment or an injury, do not play titles with these features using the controller unless you have set those functions to ‘Off’.”

The haptic feedback in the Sony PS5 DualSense controller is described as an immersion feature that goes well beyond rumble features. Common examples Sony previously offered when describing the DualSense include features like simulating the sand on a beach through vibrations or making the trigger buttons tenser to simulate pulling back on a bow. However, players with difficulties in their hands or joints due to injury or disability may not be able to comfortably use those features.

Confirmed PlayStation 5 Games

Check out IGN’s hands-on impressions of the PS5 from the Beyond! crew. We’ll have more PS5 coverage leading up to launch so check back to IGN regularly.Matt T.M. Kim is a reporter for IGN.Source