‘No Guarantee’ League of Legends MMO Gets Released, Riot Executive Producer Says

By | April 12, 2022

The League of Legends MMO may never be released according to the game’s executive producer, but he remains “optimistic” that it still probably will.

Speaking on Twitter (the same way he announced the game in December 2020) Executive Producer of the MMO project at Riot Games, Greg Street, said there’s “no guarantee this game will ship”.

Street later clarified this is largely the case with any game though: “Until a game ships, you don’t know it will ship”, he told a fan. “We wouldn’t be dedicating so much time to it if we thought the chance of shipping was low.”

The only reason it wouldn’t be released, he said later, is if it’s not up to Riot Games’ standards. A fan asked why, if a lot of players wanted to play a League of Legends MMO, would the developer cancel it?

Street replied: “If it’s not good. If we think it will disappoint players. We don’t want to be a game that is hyped for two weeks and then fades from view.”

He’s also tweeted since saying that Riot Games is eager to hire people with no prior games experience for the MMO, in a discussion around getting started in the industry.

Riot Games has made clear in the past that, while it’s eager to expand the League of Legends universe, it won’t do so by sacrificing quality.

It released Ruined King: A League of Legends Story last year, which IGN said was great, and the Arcane Netfix show also expanded upon the game’s lore.

In our 10/10 review, IGN said: “Arcane is the first video game adaptation that’s truly a masterpiece, breaking new ground for what’s possible in TV animation.”

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He’ll talk about The Witcher all day.

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